Monday, February 8, 2016

fantomEngine V1.58 released

fantomEngine V.158 for Monkey-X is out. It is a small bugfix release regarding layer scaling and object culling.

Grab it from here:


Sunday, December 6, 2015

A new book...

As some of you already know, I am writing a new book. About game development Monkey X and fantomX, the successor of fantomEngine. You can follow its progress over the next couple of months on my forum.

I hope the reader will like it.

Check out the games made with fantomEngine

Hi folks,

just wanted to give you a heads up about some of the games that were created with fantomEngine. They show how easy it is to create a good looking game with your favorite Monkey X framework.

You should try it to, what can you miss.

A new landing page for FantomGL

As you might have noticed, this is the new landing page regarding the fantomGL domain.

Hope you like it.

Sunday, November 29, 2015

fantomX V2.00 preview released

Yup, I finally let the cat out of the bag. Means I released the version of fantomX I have here on my development machine. fantomX is the successor of fantomEngine and is powered by mojo2. I am curious what the userbase will have to say. So I will keep working for sure.

If you are curious to have a try, go here:

Till then...